Hand7

Fruss AG - Creative Director

I deliver to our team of 3D & Technical artists assets and prototypes of my vision and try to manage next tasks and scheduals. Those assets are within the restriction of WebGL in terms of the design and performance. Finding modular systems to create our worlds more efficient in a loading and quality perspective is my daily business. I organize the team in a agile sprint envoirment where everyone has his opinion and can help me to unleash what it's best for the customer and our technology. If you have more question let's get in touch or visit our Website: www.fruss.com

Job at this Project

  • Coneption
  • 3D Modeling Protoypes
  • Leading a small team of artists
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